Devtober Day 6
War for the Fauna Wilds » Devlog
Most of my day was non dev things, but I did put together a scene layout for some user interfaces. One thing I have to be conscious of when revamping a UI is information I’d like to display, but there isn’t enough space available. So, I’m adding a full screen option for a lot of selectable objects, which pause when they are pulled up.
No code yet, but the layouts are there.
Get War for the Fauna Wilds
War for the Fauna Wilds
Defend nature against destruction in this "anti-4X" RTS about wildlife and ecosystems
Status | In development |
Author | ominocutherium |
Genre | Strategy |
Tags | Animals, breeding-simulator, nature, Real time strategy, Singleplayer |
More posts
- October Postmortem75 days ago
- Devtober Day 8Oct 09, 2024
- Devtober Day 7Oct 08, 2024
- Devtober Day 5Oct 06, 2024
- Devtober Day 4Oct 05, 2024
- Devtober Day 3Oct 04, 2024
- Devtober Days 1-2Oct 03, 2024
- Status Update: October 2024Oct 01, 2024
- Fauna Wilds RoadmapDec 07, 2023
Leave a comment
Log in with itch.io to leave a comment.